In this very special tutorial for RGTV, I will demonstrate how you can create a pretty unique underwater ocean scene for your motion graphics designs. We will be taking a look at some displacement maps, fractal noise, how to building the environment, and of course setting up the waves using Trapcode Form.
It was a real honor for me to share some of my knowledge on RedGiant TV, I’m definitely looking forward to another chance to create a few more tutorials. I will be writing another article soon over some of the expressions that could have be used to make the animation of this project a bit easier, look forward to that! If you guys enjoyed this tutorial or have any comments, feel free to post them on the RGTV Episode page or leave them down below!