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Abstract Objects and Quick Tips with Trapcode Mir

Today, after much request, we’re going to be taking a look at Trapcode Mir. This plugin is fantastic for generating abstract elements and backgrounds, especially for motion graphics. We’re going to be talking about some ways to get started with Mir, some general tips such as achieving fluid organic movements, as well as taking a look at building some basic abstract elements.

Check out Peder Norrby’s tutorials on Mir:

Trapcode Mir Example 1

Additional Tips

Currently, Mir does not support native camera DoF or motion blur in AE, but by adding them in manually you can achieve some very interesting and unique results. You can add motion blur with ReelSmart Motion Blur or CC Force Motion Blur. To create some DoF, you can try faking it by using another instance of Mir as a depth map and using a plugin like Frischluft’s Lenscare (Depth of Field) or Lens Blur effect.

You can drastically change the look of Mir by playing with the lighting and color grading, so definitely play around with those to get a unique look. To get interesting geometry, try bending things around and twisting them. You can hide all the imperfections using lights and shadows. Play around with the different types of Shaders, each shader is great for a particular task.

Don’t forget, everything in Mir is animatable, so you can create some awesome growing objects very easily. Combine that with some camera moves, particles, and flares, and you can get something sweet looking.

Hopefully this tutorial gave you guys a basic idea on how to get started with Mir, it’s definitely a fantastic, fun, and fast plugin. If you guys create anything cool, feel free to share it down below!