The Element 3D contest is officially over and I would first like to thank everyone who participated and supported the contest. With your participation and support, I am able to continue to host contests like these in the future for everyone. We received 26 entries this time around with some highly recognizable works. It was difficult to choose 1 winner, but after much contemplation here is the winner!

First place goes to Xavier Martín Ramírez for creating one of the few best space entries! His work consists of multiple scenes with dynamic camera animations, diverse atmosphere and environments, and colorful space matter. Most of the scenes were created heavily using Trapcode Particular and a few images as custom particles. A lot of the flame elements were created in 3DS Max using FumeFX as well. Overall, a nice piece of work with a lot of variation and dynamic movements. Xavier will be receiving a purchased license of Element 3D!

Honorable Mentions

These entries didn’t make first place, but they were sure darn close and I would like to show off their great entries. Maybe one of you may win the next contest!

This work by Robert Merritt effectively utilizes 3D integration with motion graphics. I like the 3D animation and camera movements, it gives the whole piece a nice massive atmosphere feeling.


This piece by Tobias Tesar is a rather simple but smooth animation. Not only does the primary word react to audio, but the whole background letters react with the beat of the audio very nicely as well. A very elegant work with subtle background animation, depth of field, and a very fancy “LOVE” ending. Brilliant!


Next we have another unique entry by Anton Radacic. Like the previous entry, this entry is very subtle and simple, but effectively utilizes motion graphics. I love the still illustrations, use of textures, and subtle particles/dust movements.


Another simplistic still piece, this animation by Eric Prochnow creates an inspiring tone and mood. I really like the 3D parallaxing and ground transition. Great use of images without making it look too “vfx” or “film like”.


Although not completely motion graphics, Mohammad Salah did a fantastic job creating a “trailer” feel to his work. His underwater animation was well executed with detail and his pillar scene was very dramatic. Great work!

Again if you didn’t win this time around, don’t sweat it. With all the support, I’ll definitely be hosting several more contests in the future. Do not be discouraged, all entries were fantastic and I enjoyed watching them! Hopefully you guys all had a fun and great time creating your entries and learned from them as that is the most important part. Continue to create, explore, and experiment to improve and expand your work. Again, thank you for all the wonderful support and participation!