What’s New in Adobe After Effects CC 2014

Today, After Effects CC as well as many other applications by Adobe received a much welcome major update. There’s a lot of changes across all the Adobe apps, but I want to specifically focus on After Effects.

Some of the major changes include:

  • Effect Masks & composition options for individual effects
  • Two new keying effects: Key Cleaner and Advanced Spill Suppressor
  • HTML5 panels using CEP for more dynamic and interactive content
  • Kuler HTML5 panel
  • Text templates in AE can be edited in Premiere
  • Typekit integration improvements
  • New and updated Curves effect
  • Scripting changes
  • And much more…

You can read a full detailed list of what changed in After Effects CC 2014 here.

John Dickinson from Motionworks made a nice overview video showing off some of the new features of AE CC 2014.

Chris and Trish Meyer wrote a nice in-depth article explaining some of the major updates to AE CC 2014, you can read that article here.

Rich Young also did a nice roundup of resources on the new CC 2014 updates in general, so check out his NAB sneak peak roundup and June release roundup.


Here are the recommended tutorials mentioned on the show:

Graymachine (Harry Frank): Background Design with Primitive Shapes

Mattrunks: 2D Splash FXs with X-Particles

Mattrunks: Create an Illustrative 2D Cel-Shading Render in Cinema 4D

Cineversity: Getting Started with Cinema 4D

Lynda (EJ Hassenfratz): Mograph Techniques: Creating a Sports Bumper

Hope you guys enjoyed the blog show format, I am still working out some of the kinks and trying to find a suitable balance between for the show. If you guys have any suggestions or feedback, feel free to leave them down below. Next week, we’ll talk about X-Particles in Cinema 4D, so stay tuned. In the meantime, update your Adobe apps and happy designing.

13 thoughts on “What’s New in Adobe After Effects CC 2014

  1. Great first episode 🙂 Really looking forward to trying out the new masking abilities myself! As far as the name goes, I think “Dojo.tv” fits quite well. Always love your content, and thanks for taking the time to put these together!

  2. I actually kind of like Dojo.TV as well. It just works. Also, for maybe a similar themed named you could try something like Sidekick TV or Chop TV or something thought out a little better, lol. I liked the video. I hate anything that isn’t a video tutorial so I loved it. I hate reading. Honestly, I truly believe if you want your website to become bigger, you have to put out more tutorials. Put out 2 tutorials a week at least. That’s how greyscale gorilla got bigger and bigger. Just constant stuff to watch and learn. I check your website out every single day (as I do with many others), and while all the other websites change and add things daily, no offense, but yours rarely ever changes. Just the same tuts you’ve had forever. I’m a Cinema 4D guy, I use After Effects, but not very much.. So I’m in it for C4D. So keep making and throwing out more and more C4D tutorials, and I’ll keep coming back over and over, I promise you that.. Good job with the first episode!

    1. Thanks for the in-depth feedback Rob. I agree, more content and tutorials would definitely increase the popularity of the site. Trying my best to come up with interesting tutorial ideas, so if you have suggestions, let me know!

      Thanks for the support and ideas!

      1. How about a complete Mospline tutorial. I never see those anywhere. Or you know, maybe a COMPLETE deformers tutorial. I have never seen a tutorial where they explained every single deformer. I know that would get all sort of people searching for that kind of material and they would be going to your site to see it. Plus, honestly, I’ve been using C4D for a while now, and I still don’t know what all the deformers do..and if I do know something about them, I don’t always know any reason to use them. So some good usages for them would be helpful too. Also, I don’t know if you do character animation, but I’m trying to learn it well enough to actually do it right now, so a complete rigging to weight painting to actually animating a character a little bit tutorial would be nice to see. Could put it into a few different parts. Even modeling one with correct topology for animation first would really be awesome. It would be a start to finish kinda thing. Have never seen that either. From modeling all the way through to animating your character. Just some thoughts.. Hope I get to see some of these soon!

  3. Yeah Dojo TV sounds good especially when I imagine a nice bumper at the beginning, as far as suggestions go I know it should be hard for you because that’s who you are but maybe if you can try to talk a bit slower next time that would be great I kind of ended up feeling tense after watching the video because of all that fast talking and one last thing since we are talking about software I think that putting some more clips about it would be nice but overall it’s pretty neat I will definitely watch the next one.

  4. Just a word of support. I like your tutorials and your scripts ( could use more scripts ). I look forward to the next installment of Dojo TV. Personally I use C4D and AE equally, they just seem to go together. Thanks for your hard efforts and keep the good work.

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