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After Effects Blog

Shoot for the Stars and Galaxy

Here’s a quick update on what’s cooking at the Dojo. First off, there’s going to be a new tutorial tomorrow on the galaxy nebula you guys were so interested in. We’ll create it entirely in After Effects using primarily the Trapcode Suite and it will be fully 3D interactive for your projects. Check out an […]

by VinhSon Nguyen • October 27, 2012
After Effects Blog

Glossy 3D Particles with Particular

Yes, we’ve seen many cool custom particles for Particular, whether it’s smoke, fire, leaves, or vines. I’ve tried many custom particles before, but oddly enough I never did try HDRI images with Particular. With a bit of experimenting, you can achieve some pretty convincing objects as seen in the images. HDRI stands for “High Dynamic […]

by VinhSon Nguyen • April 14, 2012

Flames with After Effects’ Built In Tools

So I was going through VideoHive and looking at some past ‘top sellers’ and noticed a few projects with flame elements. Yes, people have done some fantastic flame simulations with Trapcode Particular and Trapcode Form, but how would you achieve a flame simulation without any 3rd party plugins and use only After Effect’s built in […]

by VinhSon Nguyen • October 21, 2011

What’s New in Trapcode Form 2

With all the hype and news about Trapcode Form 2, I was urged to do a article about it. Trapcode Form 2 comes with an amazing list of new features including importing and using OBJ files, textured polygons, animated quick maps, shadowlets, motion blur, and much more! In my opinion, it was about time Form […]

by VinhSon Nguyen • August 26, 2011