Dojo Glitch

  • Chaotic glitches & distortions inside After Effects
  • Controls for artifacts, chromatic aberration, flicker, and more

Get Dojo Glitch


Dojo Glitch creates chaotic digital glitches and distortions in After Effects. Add randomness and artifacts to your projects, perfect for titles, FUI, and sci-fi animations.


Chaotic Glitches

  • Full control over glitches including probability and direction
  • Simulate chromatic aberration and RGB split
  • Add digital artifacts and distortions
  • Quickly add flickering and lens distortions
  • Works on all visible layers including videos, photos, text, shape layers, etc
  • Support for multi-layers and 3D layers
  • Watch demo tutorial 


[powerkit_collapsible title=”Changelog”]

v3.0 (4/27/20)

  • Completely re-written to give more natural randomized glitches
  • Added RGB Separation to control RGB split during glitches, differentiating from chromatic aberration
  • Added “Probability” sliders for glitch, artifact, and flicker options
  • Added “Artifact Detail” to control fine detail of artifact map
  • Flicker now uses “Exposure” effect instead of opacity
  • Added “Random Seed” under “Utility” which the script utilizes internally (cannot edit)
  • 3D layers now retain their Z position
  • Expressions now support multi-languages
  • Artifact speed now animates via “Offset Turbulence” instead of “Evolution” for more randomness
  • Refined default values and relabeled properties for clarity

v2.3 (10/5/18)

  • Pseudo effect preset is now embedded into the script, making it a single file script now
  • Fixed the pseudo effect bug where user would get a “Warning: Missing…” alert after running the script
  • Removed header image
  • Major code overhaul with UI changes

v2.2 (8/5/15)

  • Added “Artifact Width” and “Artifact Height”
  • Pseudo effect controllers are applied via preset file instead of internally via XML file
  • Removed colored UI
  • Added “Hide header image” option
  • UI enhancement
  • Help window enhancements
  • Major code overhaul

v2.1 (8/12/14)

  • Fixed bug where UI wouldn’t fill properly at first launch
  • Colored interface
  • Added “Run as Administrator” warning at install prompt

v2.0 (8/4/14)

  • Complete effect re-design using pseudo effects for cleaner controls
  • Proper enhanced digital block artifacts (no more Luma Mattes, uses perfect grey)
  • Expressions updated to more accurately represent ideal usage (math)
  • Added Pseudo Effect management in settings
  • Removed Mirror Edges, Shy, and Motion Blur options (now all enabled by default)
  • Displacement Map now has “Wrap Pixels Around” enabled for fixing edge cuts
  • Updated UI to be responsive and compact
  • Help window has its own function now
  • Added tabbed help menu
  • New logo header image


  • Added ‘Lens Distortion’ for a more realistic chromatic aberration
  • Added ‘Artifact Size’ (Default is now 60)
  • Added ‘Check for Updates’ button in Help UI


  • New header image
  • Moved Help button to header image area
  • Simplified UI
  • Support for multiple controllers when glitching multiple layers
  • Glitch controller names are dynamic with original glitch layer name
  • Glitch Source name are now dynamic with original layer name as prefix
  • Added ‘Artifact Displacement’ for a more realistic distortion glitch
  • Added ‘Shy’ option to shy all glitch sources except the red channel
  • Default Master Glitch Amount is now ’10’
  • Default Flickering Amount is now ‘0’
  • Now fully documented in Help button
  • Cleaned up code for better organization and faster execution
  • Proper layer order organization (RGB channels)


  • Added “Allow Access to Write Files & Network” check and prompt
  • Added helpful tooltips


  • Added mirror & tile feature
  • Updated banner image
  • New fancy help window
  • Updated bug that prevented lower layers from properly getting matted
  • Fixed current comp renaming issue
  • Consolidated script for single-file distribution


  • Added header banner
  • Cleaned up code


  • Initial release



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