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Dojo Glitch

Dojo Glitch

  • Chaotic glitches & distortions inside After Effects
  • Controls for artifacts, chromatic aberration, flicker, and more

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Description

Dojo Glitch creates chaotic digital glitches and distortions in After Effects. Add randomness and artifacts to your projects, perfect for titles, FUI, and sci-fi animations.

 

Chaotic Glitches

  • Full control over glitches including probability and direction
  • Simulate chromatic aberration and RGB split
  • Add digital artifacts and distortions
  • Quickly add flickering and lens distortions
  • Works on all visible layers including videos, photos, text, shape layers, etc
  • Support for multi-layers and 3D layers
  • Watch demo tutorial 

 

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v3.0 (4/27/20)

  • Completely re-written to give more natural randomized glitches
  • Added RGB Separation to control RGB split during glitches, differentiating from chromatic aberration
  • Added “Probability” sliders for glitch, artifact, and flicker options
  • Added “Artifact Detail” to control fine detail of artifact map
  • Flicker now uses “Exposure” effect instead of opacity
  • Added “Random Seed” under “Utility” which the script utilizes internally (cannot edit)
  • 3D layers now retain their Z position
  • Expressions now support multi-languages
  • Artifact speed now animates via “Offset Turbulence” instead of “Evolution” for more randomness
  • Refined default values and relabeled properties for clarity

v2.3 (10/5/18)

  • Pseudo effect preset is now embedded into the script, making it a single file script now
  • Fixed the pseudo effect bug where user would get a “Warning: Missing…” alert after running the script
  • Removed header image
  • Major code overhaul with UI changes

v2.2 (8/5/15)

  • Added “Artifact Width” and “Artifact Height”
  • Pseudo effect controllers are applied via preset file instead of internally via XML file
  • Removed colored UI
  • Added “Hide header image” option
  • UI enhancement
  • Help window enhancements
  • Major code overhaul

v2.1 (8/12/14)

  • Fixed bug where UI wouldn’t fill properly at first launch
  • Colored interface
  • Added “Run as Administrator” warning at install prompt

v2.0 (8/4/14)

  • Complete effect re-design using pseudo effects for cleaner controls
  • Proper enhanced digital block artifacts (no more Luma Mattes, uses perfect grey)
  • Expressions updated to more accurately represent ideal usage (math)
  • Added Pseudo Effect management in settings
  • Removed Mirror Edges, Shy, and Motion Blur options (now all enabled by default)
  • Displacement Map now has “Wrap Pixels Around” enabled for fixing edge cuts
  • Updated UI to be responsive and compact
  • Help window has its own function now
  • Added tabbed help menu
  • New logo header image

v1.5

  • Added ‘Lens Distortion’ for a more realistic chromatic aberration
  • Added ‘Artifact Size’ (Default is now 60)
  • Added ‘Check for Updates’ button in Help UI

v1.4

  • New header image
  • Moved Help button to header image area
  • Simplified UI
  • Support for multiple controllers when glitching multiple layers
  • Glitch controller names are dynamic with original glitch layer name
  • Glitch Source name are now dynamic with original layer name as prefix
  • Added ‘Artifact Displacement’ for a more realistic distortion glitch
  • Added ‘Shy’ option to shy all glitch sources except the red channel
  • Default Master Glitch Amount is now ’10’
  • Default Flickering Amount is now ‘0’
  • Now fully documented in Help button
  • Cleaned up code for better organization and faster execution
  • Proper layer order organization (RGB channels)

v1.3

  • Added “Allow Access to Write Files & Network” check and prompt
  • Added helpful tooltips

v1.2

  • Added mirror & tile feature
  • Updated banner image
  • New fancy help window
  • Updated bug that prevented lower layers from properly getting matted
  • Fixed current comp renaming issue
  • Consolidated script for single-file distribution

v1.1

  • Added header banner
  • Cleaned up code

v1.0

  • Initial release

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