Trapcode Particular Flames
Bringing the Heat with Trapcode Particular
Here’s a little render I did while messing around in After Effects with Trapcode Particular. With all the work I’ve been doing, I haven’t had the chance to play around with Particular for quite some time. Obviously nothing mind blowing, but I just wanted to share this quick render with you all to show you some of the things you can create with Particular very fast and easily. This kind of reminds me of a chain reaction effect or a ‘virus infection’ look, obviously motion graphics style!
How It’s Made
The main element for this particular effect is Particular, pun intended. By attaching Particular to a Light Emitter and animating the position of the light, I was able to drive the particles in a very fast and fluid motion. By cranking up the Fractal Field amount, I was able to displace and randomize the position and path of my particle stream.
Now the flow of the particles are there to just drive the path of the flames. As you can see, we have a ‘main flame streak’ which are the normal main particles that are following the light. The actual ‘flame’ part (the darker filler areas that actually look somewhat like flames) that emits from the moving ‘streak’ are aux. particles (particles that are emitted from the main particles).
Once we have all the particles setup, slapping on a Vector Blur will blend and ‘vectorize’ the particles into a flame looking shape. To colorize the flames, I dropped in Trapcode Shine, adjusted the colors, and cranked the boost light up and rays down to zero. Finally, I added another Particular layer for the flying sparks which were also attached to the Light Emitter. Adding some motion blur, glows, and color correction really sells the effect and blends all the movements and elements together.
Now the results don’t look 100% realistic, it’s more of a mograph/animation style look. You can actually create some pretty cool looking flames using After Effects’ built in tools too. While you’re at it, add some heat waves to your shots! If you guys have any questions or comments, feel free to post them down below.
Music: Movement Proposition by Kevin MacLeod